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Welcome to Dwedit's Website! Here you will find some of the most crazy flash movies which ever graced the Earth, as well as a few of the most-downloaded games for the TI-83 series of calculators!
Use the side links on this page to navigate. You can also access the Dead TownEdit Page.
You know the drill...
Get to the choppah!
Version 2008-03-31
* Amazing new speedhacks to make some games run faster
* Fixed some graphical garbage while rom menu scrolls out
* Rom menu no longer shows game codes of GBC games
You know what you doing. Download now... for Great Justice!
Version 2008-03-29
Rearranged VRAM
Allowed more leeway in games crossing past page #0
Frame Rate counter now visible
Optimized memory reads by 1 cycle
Fixed LCD status polling for real (Final Fantasy Legend 1&2 work again)
Get it at http://www.dwedit.org/gba/goombacolor.php
Version 2008-03-18
* Moved GB rom bank 0 to GBA VRAM for higher speed!
* Faster LCD status polling
* Some minor CPU optimizations
Head on over to the release thread to download.
Changes 3-18-08:
* More speedups from using EWRAM to store rom pages (instead of reading them from the cartridge)
* Many savestate fixes
* Now uses correct identification for savestates created with compressed roms. Old savestates made with compressed roms will not work.
* Added in something developed a year ago and then I forgot to merge it in o_O (I thought it had been integrated in, but apparently it wasn't)
* Fixed cheats getting lost after loading state
* Fixed compressed VS games
* Some internal code changes to allow certain features to be excluded at build time
Head over to the release thread for more information and download.
It's a new version of PocketNES for the GBA Movie Player, which brings it nearly up to date with the other versions of pocketnes.
Edit: 3-20-2008
Updated the emulator
Head on over to the Release Thread to download.
Fixes loadstate problems.
Head on over to the Release Thread to download.
Compared with the previous alpha version:
Major bugfixes:
* Fixed the bug where the SRAM went back in time after entering the UI
* Fixed sprite collision when games don't update the sprite tables every frame (Bomberman 2 works again)
* Fixed a bug which may have caused sram corruption
No longer broken from alphas:
* Added the punchout hack back in
* Re-added PPU hack
* Re-added cheat finder
Minor bugfixes:
* Fixed a cheat finder bug (kept old cheats active after changing games)
* Fixed bug where savestates did not load correctly from previous alphas
Enhancements:
* Changed IRQs for Mapper 69 [FME-7], (Mr. Gimmick, Return of the Joker...)
* Savestates now save sound information
I have released new Goomba Color version 1-29-2008.
Download Link: Download
I have released Goomba Color version 1-13-2008. Visit the new Goomba Color Web Site.
Download Link: Download