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- Dwedit

#1 2008-07-06 7:06:26 am

morbid27
Shigeru Miyamoto
Shigeru Miyamoto
Registered: 2008-06-13
Posts: 104

Nesds small change for punch out to work.

Small change source code follows ARM ADS

Last edited by morbid27 (2008-07-06 11:53:57 am)


Attachments:
s ppu.s, Size: 25.83 KiB, Downloads: 145
h import.h, Size: 3.19 KiB, Downloads: 128
s 6502.s, Size: 41.77 KiB, Downloads: 152
s map9.s, Size: 2.02 KiB, Downloads: 141

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#2 2008-07-06 7:07:40 am

morbid27
Shigeru Miyamoto
Shigeru Miyamoto
Registered: 2008-06-13
Posts: 104

Re: Nesds small change for punch out to work.

.nds File

Last edited by morbid27 (2008-07-06 12:18:16 pm)


Attachments:
zip nesDS.zip, Size: 45.25 KiB, Downloads: 4,207

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#3 2008-07-06 7:56:50 am

Dwedit
Princess Lapis of Sorcerland (Administrator)
From: Chicago
Registered: 2004-12-12
Posts: 915
Website

Re: Nesds small change for punch out to work.

I think those uploads failed.


"We are merely sprites that dance at the beck and call of our button pressing overlord."

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#4 2008-07-06 8:28:04 am

morbid27
Shigeru Miyamoto
Shigeru Miyamoto
Registered: 2008-06-13
Posts: 104

Re: Nesds small change for punch out to work.

I have been looking into the asm and studying it im kinda stubborn and more like to learn myself but ya i compared it to pnes998sdt with winmerge trying to get this to work cuz i have seen so many requests. I tryed alot of things then i decieded to go simple and it worked with just a little change.
Made me feel dumb :)

I think im going to check fire emblem, you like that game right (it would be cool if it was fixed as well)

Edit: seems to be graphical errors in Fire Emblem.

Edit2: For some reason your board doesn't like files that are even close in name to another post sorry but thoses files are the only changes i made.

Last edited by morbid27 (2008-07-06 8:42:56 am)

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#5 2008-07-06 9:01:11 am

morbid27
Shigeru Miyamoto
Shigeru Miyamoto
Registered: 2008-06-13
Posts: 104

Re: Nesds small change for punch out to work.

Did you get it working if not look at the code it should compile without errors and if it still doesnt work look through the dldi files

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#6 2008-07-06 9:47:15 am

Dwedit
Princess Lapis of Sorcerland (Administrator)
From: Chicago
Registered: 2004-12-12
Posts: 915
Website

Re: Nesds small change for punch out to work.

Where did you get the compiler?


"We are merely sprites that dance at the beck and call of our button pressing overlord."

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#7 2008-07-06 11:45:05 am

morbid27
Shigeru Miyamoto
Shigeru Miyamoto
Registered: 2008-06-13
Posts: 104

Re: Nesds small change for punch out to work.

I had to find a friend of a friend who owns the liscence but got it finally kind of excited my friend that im starting to learn coding.

Last edited by morbid27 (2008-07-06 11:56:26 am)

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#8 2008-07-06 11:54:59 am

morbid27
Shigeru Miyamoto
Shigeru Miyamoto
Registered: 2008-06-13
Posts: 104

Re: Nesds small change for punch out to work.

im working on implementing a better looking gui not sure where to go but you might like this, kinda Dr. Mario Style

Last edited by morbid27 (2008-07-06 4:47:39 pm)


Attachments:
zip quicklogo.zip, Size: 1.86 KiB, Downloads: 119

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