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- Dwedit

#1 2006-01-04 10:54:18 pm

Dwedit
Olympic Race (Administrator)
From: Chicago
Registered: 2004-12-12
Posts: 816
Website

Goomba Color - Alpha 6

Goomba Color (alpha 6), released 2006-02-17

Main Download

GBA Movie Player (GBAMP) Version

Source Code (for Programmers Only)

Drymouth by Demiforce (a great FREEWARE GBC game to play on Goomba Color!)

This is alpha version 6 of Goomba Color.
Savestates are still broken.

NOTE: This now includes a tool called GBCTRIM.  It trims GBC roms.
DO NOT USE this on roms that aren't the full size, ie, already trimmed by another program.
NOT COMPATIBLE with the GBAMP version right now...
It's also not compatible with the outdated goomba builder tool that nobody has the source code to, sheesh, when will people learn that open source is the only way to go...

Screenshots:
http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/01.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/02.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/03.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/04.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/05.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/06.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/07.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/08.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/09.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/10.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/11b.png http://home.comcast.net/~alanweiss3/dwedit/images/goombacolor/12b.png

Changes between alpha 4 and alpha 6 of Goomba Color:

Code:

   Fixed MBC2 SRAM bugs
   Supports roms trimmed bank by bank (in non-GBAMP version)
   GBAMP version, with lots of aggressive memory management tweaks to increase performance

Known Issues: (yeah, I know this is a few months old...)

Code:

	Savestates are broken, therefore DISABLED in this version.
	Frames draw graphics from the future, sometimes looking glitchy
	Some games do not properly show graphics
	Timing may be off
	No mid-frame palette changing, so programs that use the so-called
	  "hi-color" mode won't work.
	  Millionaire also looks incorrect.

Todo:

Code:

	Fix Savestates
	Write VRAM and Tilemap at end of frame instead of during frame
	Add options to disable or force drawing sprites or background
	Add real HDMA
	Fix the broken games
	Add mid-screen palette changes

Last edited by Dwedit (2006-01-12 3:38:23 am)


Attachments:
Attachment Icon goombacolor_alpha6.zip, Size: 56,910 bytes, Downloads: 2,515
Attachment Icon goombacolor_gbamp_alpha6.zip, Size: 28,192 bytes, Downloads: 932

"We are merely sprites that dance at the beck and call of our button pressing overlord."

Offline

#2 2006-01-20 9:40:17 pm

Thorax
Slime
Slime
Registered: 2005-12-05
Posts: 1

Re: Goomba Color - Alpha 6

cool

Offline

#3 2006-03-10 1:54:04 pm

steveo
Guest

Re: Goomba Color - Alpha 6

Thanks.  Good stuff.

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