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#1 2008-01-13 1:20:10 am

Dwedit
Administrator
From: Chicago
Registered: 2004-12-12
Posts: 1,017
Website

Goomba Color 1-13-2008

Note: This is old.  There is a newer version

Huge upgrade if you were using Alpha 6, just a bugfix otherwise.
Also contains 32k save version.

Current version - 2008-01-13
   Fixed bugs from alpha versions

Some alpha versions - 2007-4-17
   Rewrote graphics engine
   Rewrote graphics engine again
   Super Game Boy support
   CPU optimizations

Last edited by Dwedit (2008-01-16 7:37:50 pm)


Attachments:
Attachment Icon goombacolor1-13-2008.zip, Size: 85,477 bytes, Downloads: 3,859
Attachment Icon goombacolor_source_code_1-13-2008.rar, Size: 358,356 bytes, Downloads: 1,791

"We are merely sprites that dance at the beck and call of our button pressing overlord."

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#2 2008-01-13 12:28:14 pm

indyidol
Member
Registered: 2008-01-07
Posts: 7

Re: Goomba Color 1-13-2008

I appreciate all the hard work Dwedit!

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#3 2008-01-13 4:49:48 pm

ayromantic
No fans for one EMU
From: Chongqing,China
Registered: 2008-01-13
Posts: 3

Re: Goomba Color 1-13-2008

good work ,thank u for yr share!

Last edited by ayromantic (2008-01-13 4:50:01 pm)


Life is an attitude,and EMU is fun of all.

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#4 2008-01-13 9:37:47 pm

Noda
Guest

Re: Goomba Color 1-13-2008

does the save states works now?

#5 2008-01-14 4:18:43 pm

Dr. E
Guest

Re: Goomba Color 1-13-2008

If Dwedit says that it does, then it does.

Regards,
E

#6 2008-01-14 4:45:53 pm

Dwedit
Administrator
From: Chicago
Registered: 2004-12-12
Posts: 1,017
Website

Re: Goomba Color 1-13-2008

Savestates still don't exist yet.


"We are merely sprites that dance at the beck and call of our button pressing overlord."

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#7 2008-01-15 7:57:08 am

oohkee
Guest

Re: Goomba Color 1-13-2008

yer the best Dwedit! ;) Thanks for your work, much appreciated by this old gamer!

#8 2008-01-15 3:40:19 pm

Dr. E
Guest

Re: Goomba Color 1-13-2008

Dwedit wrote:

Savestates still don't exist yet.

Praise the Dwedit, he still lives.  To be fair, they do exist on other user applications not named Goomba Color.

Regards,
E

#9 2008-01-16 1:01:54 pm

Gausen
Member
Registered: 2007-04-26
Posts: 12

Re: Goomba Color 1-13-2008

Awesome work Dwedit, as usual. If you still going this way you are going to give the GBA full GB and CGB compatibilty. It is going to be much better than the GB and CGB support of the old GBA.
Regarding this version i think there is a bug about keys input. I have talk about it in another of your forums. Well here i go again: When using SGB capable games, in SGB mode (not CGB+SGB, strictly SGB) such as "Killer Instinct" or "The King of Fighters Heat of Battle", the keys i press seem to be the ones of the second player (P2 input). In Killer Instinct it is very clear, because you can see that as you actually play the game. In "The King of Fighters Heat of Battle" you cant play the game at all, only watch the intro and demos. Well i own the original rom "The King of Fighters Heat of Battle" and a SNES and a SGB also, so i try this:
1) Connect my two SNES controller.
2) Try to control the game with the second controller.
Guess what, the game cannot be control by the second controller, it is used only in versus modes. So i think that the fact of "The King of Fighters Heat of Battle" not being controllable confirm the issue that Goomba assigns P2 input to P1.

Thanks in advance and sorry about my English (it is not my first language).

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