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#1 2024-03-19 7:29:29 am

eugzero
Member
Registered: 2024-03-19
Posts: 1

Goombacolor Batteryless saving + jagoombacolor

Hello everyone, I've just signed up because I see that the page is very active and there are many users who will probably be able to answer me, and I thank you in advance :)
I wanted to try putting a Pokémon Crystal rom in a chinese rewritable cartridge through GoombaColor (as everyone knowns, crystal cause particular graphical glitches), but not in the classic English version that has already been patched, but rather the Italian version. I must admit that I'm not very familiar with C, and I wouldn't know how to program what I want myself, which is why I found this online version:

https://github.com/EvilJagaGenius/jagoombacolor

which is capable of making the Crystal ROM usable.
Jagoombacolor works well with any Crystal localization, including the Italian one, but it is not able to make saving work on a rewritable Chinese cartridge.

Then there is this other version:

https://github.com/lesserkuma/goombacolor/tree/main

which instead is able to make "batteryless saving" work for Chinese cartridges, but it lacks the solution for the graphical glitches of Crystal. Would it somehow be possible to compile a version of Jagoombacolor that also has the ability to perform "batteryless saving"?

I suppose so, but I don't have the skills to do it hahaha
Thank you very much in advance to anyone who can help :)

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